Game Design • Development
Get Goating

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End-to-end game development
Product Design
Spatial Spaces Picker
Landing page for mobile, web, and XR
Product Design • Prototyping
TellSense

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Hacking neuropathology through mixed reality
Product Design
Neato Hardware

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User Experience and Design of the hardware and mobile app integration of a new hardware
Motion Graphics • Product Design
Neato Default Screen
Motion & product design for the default screen of the MyNeato app
Prototyping
XR Prototyping

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Proof of concepts for various AR & VR projects
Animation
XBOX Game Your Way

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Animation and rendering collaboration with the Gaming for Everyone team @ XBOX
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I’m an Inclusive Product Designer at Microsoft’s Inclusive Tech Lab, where I design accessible experiences across AI, hardware, Windows, and emerging tech. My work focuses on making technology more adaptable,  especially for people whose needs are often treated as edge cases instead of starting points.

Before product design, I worked across animation, marketing, XR, and hardware. That mix still shapes how I think: visually, systematically, and always through the lens of access. In my free time, I’m usually making games, prototyping adaptive input ideas, or exploring how mixed reality can support accessible design.

I've helped build the future at companies like...

Let's Chat!

Want to talk about design, speaking opportunities, or see an accessibility issue on the site? Let me know! 

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