I’m an Inclusive Product Designer at Microsoft’s Inclusive Tech Lab, where I design accessible experiences across AI, hardware, Windows, and emerging tech. My work focuses on making technology more adaptable, especially for people whose needs are often treated as edge cases instead of starting points.
Before product design, I worked across animation, marketing, XR, and hardware. That mix still shapes how I think: visually, systematically, and always through the lens of access. In my free time, I’m usually making games, prototyping adaptive input ideas, or exploring how mixed reality can support accessible design.
I've helped build the future at companies like...